Introduction#

Paragraph providing brief overview of this module

Learning Objectives#

After completing this module, tutorial leads will:

  • create hackweek learning objectives using Bloom’s Taxonomy

  • understand basic principles of adult learning

  • incorporate the appropriate level of interactivity into tutorial design

  • apply knowledge of pedagogical design to create tutorials at appropriate level of depth and complexity for the hackweek

  • gain experience in presenting tutorials in an engaging way

  • be familiar with our suite of hackweek learning technologies

Possible References?#

Tools for teaching with Jupyter [2]

Active learning increases performance in STEM [3]

SWC lessons learned [12]

Tutorials in action

What to expect as a tutorial lead#

Hackweeks have traditionally been very dynamic events at which knowledge is exchanged in multiple directions across different levels of career position and backgrounds. We hope you will have an opportunity to learn a lot of new things by engaging in this experience.

Past tutorial leads have used these events to gain teaching experience and as a way to round out their teaching profile. Like other participants you can also expect to build new contacts in the community, recruit students and generate new project ideas.

In crafting a tutorial you’ll gain valuable experience with creating reproducible computation examples. And together we’ll collaborate on building digital content that will serve as a public resource with a citable DOI so that all tutorial authors receive credit for the effort!

Badge#

Hackweek helpers successfully completing this module will earn the Tutorial Developer badge from the UW eScience Institute.

badge